PCtid // Blender BGE 2.79 Games & Devlogs
A personal PC magazine about my homemade games made with Blender Game Engine 2.79
Feature

I create 3D games using Blender Game Engine 2.79

Solo indie developer • Blender BGE 2.79 • Python scripts • PC (Windows / Linux)

PCtid.com is my small “PC magazine” dedicated to my own game projects. Here you can follow devlogs, download demos and read technical articles about how I squeeze as much performance as possible out of the old Blender Game Engine 2.79.

Blender BGE 2.79
Python scripting
Lowpoly graphics
Physics & gameplay
Devlog

Game Projects

My active projects made in Blender BGE 2.79
OPEN WORLD
Main Project

Open World // Now in pre-alpha

Blender BGE 2.79 • OpenGL • PC • Windows support • Linux support


  • I am currently testing large-scale biomes that take several hours to cross. The world consists of over 2,500 areas, focusing on scale and long-distance exploration. For reference, each area measures 20,000 x 20,000 units.

Assets Performance test
Progress: ~19% • assets
Goal: Large Bio, minimal assets
OPEN WORLD
Main Project

Open World // Pre-alpha

Blender BGE 2.79 • OpenGL • PC • Windows support • Linux support

Play the Pre-Alpha Now, (46) have tried it


  • The project is currently in an early pre-alpha state with basic navigation systems implemented. An endless open world is fully functional, allowing free exploration across the environment. Development is currently focused on core gameplay systems, with limited assets and simple placeholder animations in use. Basic mount gameplay has been introduced, including both ground and flying mounts. Visuals are kept simple with placeholder textures, while each instance features its own music track and ambient audio to enhance atmosphere.

Goal: Pre-Alpha

Game Projects

My active projects made in Blender BGE 2.79
EVERFALLS
Live Project

Everfalls // Exploration

Blender • Javascript • browser-based

A browser-based RPG built with HTML, CSS, and JavaScript. Collect materials, craft essential tools, and survive the wild through exploration and smart resource management.

Browser-based Big world Levels
Progress: ~100% • live
Goal: Browser-based RPG world
KUDOZU
Live Project

Kudozu // Exploration

HTML • Javascript • browser-based

Browser-based Sudoku game developed using HTML and JavaScript. It offers classic Sudoku gameplay in a simple and accessible format.

Browser-based
Progress: ~100% • live
Goal: Generate new solutions

About the Developer

Who runs PCtid.com?

Hi! I'm a solo indie game developer who loves working with the Blender Game Engine 2.79 – even though it’s considered “outdated.” I use older tools on purpose to stay focused on gameplay, creativity and technical optimisation instead of hype graphics.

PCtid.com collects everything in one place: game projects, screenshots, technical articles and honest devlogs about what goes right (and what goes wrong).

Goal: Finished PC demo + free download